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Holographic Telepresence

Photorealistic 3D Volumetric Digital Presence

Real-time streaming and rendering of full-scale, interactive, photorealistic 3D holographic human avatars with multi-sensory physical feedback.

Technical Explanation

Holographic Telepresence represents the ultimate convergence of 6G extreme throughput, edge computing, and spatial displays. Going far beyond 2D video conferencing or cartoon VR avatars, 6G captures people using multi-camera light-field rigs, reconstructs volumetric 3D point clouds in real time at edge servers, and streams terabits of spatial data to holographic optical displays or lightweight AR glasses. Users interact with distant colleagues as if sharing the exact same physical room, complete with synchronized spatial audio and haptic feedback.

Key Functions

  • Full-scale photorealistic 3D light-field and volumetric point-cloud reconstruction
  • Synchronized multi-sensory immersion incorporating spatial audio, gaze, and haptic touch
  • End-to-end motion-to-photon latency guaranteed under 5 milliseconds to prevent visual sickness
  • Real-time AI compression reducing raw multi-terabit volumetric streams to manageable rates
  • Dynamic viewpoint rendering allowing participants to walk around holographic projections naturally
Specifications
ITU-R M.2160, 3GPP Rel-19/20 TR 26.885 (Immersive Telepresence), IEEE P2048
Interfaces
Holo-Stream-APIVolumetric-Payload-Bus

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